Tabletop
Choose cards, then press Go. Plan each move with slot cars on a tabletop circuit.
Build your deck. Race the race. Earn your place.
Manage speed, grip, fuel and battery with cards. Learn on a tabletop circuit, then take those decisions into the cockpit.
Download for Windows ↓Windows 10/11 · 64-bit · ZIP, approximately 227 MB
No account needed for racing. Fantasy requires sign-in. No payment or Godot installation required.

Choose cards, then press Go. Plan each move with slot cars on a tabletop circuit.
Cars keep moving while you play cards. Manage your pace without steering.
Both racing styles are available from the start. Enter one race or a full career season. Completing a career unlocks alternative camera views while retaining your chosen rules.
Thirty circuits, championships and career progression are included. Both racing styles are available immediately. Story remains in development.
Explore the illustrated development journal, from the original web game through dev25.
Read the illustrated devlog →Shared Fantasy standings and real-result scoring, Google or email-code sign-in, the matching career deck workbench, corrected settings labels and tabletop camera, fuel retirement fixes, and a separate hex-track creator for testing. Earlier Fantasy races count retrospectively without boosts; future weekends use normal deadline and boost rules.
Extract the ZIP and run RogueRacing.exe. Existing saves are retained. Trusted creators can export a hex track file to share for review; existing circuits are unchanged.

This unsigned early build may show a Windows publisher warning. It needs OpenGL 3.3-compatible graphics.
Single-player against programmed opponents. Graphics, pacing, balance and the racing presentation are still being developed. No multiplayer racing, purchases, or learning AI. Fantasy teams compete through shared online standings. Development uses AI assistance and licensed art assets.
Playing does not require an account. On submission we receive your ratings, notes, build, series, track and completion information. An optional gameplay log includes card choices and race events. Please do not include personal information in notes. Feedback is stored privately for development; it is not published on this site. Network metadata may be processed by our hosting provider for delivery and abuse prevention. In-game opponents do not train on these reports.
Get the free playtest ↓